Generating SVG from turtle graphics
Steven D'Aprano <steve+comp.lang.python at pearwood.info> writes:
> Ideally, I'd like to draw a figure pixel by pixel, and then have the SVG
> library fit a bezier curve to it.
Uhm, dunno if it is a good approach, it really depends on the kind of
"figures" you are going to draw.
Anyway, in the past I used http://pyx.sourceforge.net/ to produce the images
for a book on the Carrom game, and I enjoyed its simplicity.
nickname: Lele Gaifax | Quando vivr? di quello che ho pensato ieri
real: Emanuele Gaifas | comincer? ad aver paura di chi mi copia.
lele at metapensiero.it | -- Fortunato Depero, 1929.