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Simple graphic library for beginners


Tkinter can look nice and not terribly hard to use, as I found out in this
tutorial:
http://www.tkdocs.com/tutorial/onepage.html
Having said that, nowadays I pretty much always use PyQt (or Pyside)
together with qtdesigner to build GUI applications.




-------
Arthur Endlein Correia
arthur.correia at usp.br
endarthur at gmail.com
55 11 968 606 174
IGc, USP

On Wed, Jan 10, 2018 at 12:08 PM, <breamoreboy at gmail.com> wrote:

> On Wednesday, January 10, 2018 at 12:42:07 PM UTC, Jan Erik Mostr?m wrote:
> > I'm looking for a really easy to use graphic library. The target users
> > are teachers who have never programmed before and is taking a first (and
> > possible last) programming course.
> >
> > I would like to have the ability to draw lines, circles, etc. Nothing
> > fancy, as little window management as possible (possible buttons),
> > perhaps simple events like button presses or clicks on canvas - think:
> > making simple diagrams or simple figures. Cross-platform
> >
> >
> > Yes, I know about tkinter.
> >
> > Yes, I know about various block languages like Scratch but they are not
> > relevant in this case.
> >
> > Any suggestions?
> >
> > = jem
>
> Take a look at https://python-sfml.org/, https://www.ogre3d.org/about or
> mcsp.wartburg.edu/zelle/python/graphics.py
>
> --
> Kindest regards.
>
> Mark Lawrence.
> --
> https://mail.python.org/mailman/listinfo/python-list
>