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Simple board game GUI framework

On 11/09/2017 11:58, Paul Moore wrote:
> I'm doing some training for a colleague on Python, and I want to look
> at a bit of object orientation. For that, I'm thinking of a small
> project to write a series of classes simulating objects moving round
> on a chess-style board of squares.

Don't know if you've already thought of looking there, but have you 
tried poking around the Pygame examples pages, eg:


(Obviously I hope that someone else will come forward with a specific 
example, but in case they don't...)