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Re: How do I debug actionscript in ming?: msg#00033web.ming.general
Hi David, I usually set aside a text area with scroll buttons in my movie - if the text area has an associated variable "log" I would add this code function mytrace(x) { log += x + '\n'; log.scroll = log.maxscroll; } Now wherever you would use trace(...) in flash, you can simply use _root.mytrace(...) The definite advantage - you can do testing in circumstances where even the flash environment fails (such as experiencing the multiple domain problem between localhost and 127.0.0.1) I recall that on one occasion I added a send button to the text area to save all the debugging output on the server Wolfgang In other words I have a feeling the _setName isn't successful or getting set for the wrong level/kind of object. The only real problem I have is I would like to debug the actionscript with ming on a linux box but it's not evident. |
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