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Re: documenting widgets was: release 0.4.1 bugtriage: msg#00490

web.dojo.devel

Subject: Re: documenting widgets was: release 0.4.1 bugtriage

omgwtfbbq???!? Come on guys...This thread is really starting to get kind of embarrassing. ... :/

He's hinting in as nice a terms as he can what should be common knowledge for any dojo committer. It's the exact same example that I ran into with Tom and what caused me to stop for a second and go back and re-think what I thought I knew about the js language...There's nothing like earning the respect of your peers to drive motivation for learning..

On 10/30/06, Tom Trenka <ttrenka@xxxxxxxxx> wrote:
Ok.  I would have thought that the original array bug we solved and the templateCssPath thing would have been enough if you were willing to think it through, but whatever.

Right this minute I don't have the time to sit down and write you an example (I'm under 2 deadlines) but when I have a chance, I'll do it.  Honestly though, if you just think this through objectively--without trying to apply any external concepts to the problem--you'll see the issue.

trt



On 10/29/06, Bill Keese < bill@xxxxxxxxxxxxxxx> wrote:
Tom Trenka wrote:

> Should I go through the entire widget system and try to document for you
> every single type of bug that might be there because we are sharing
> properties across objects?

No, I just want you to write some simple _javascript_ code, showing two
defineWidget() calls (a base class and a subclass), each defining a
property in the prototype (w/the same name), and then some code that
uses the subwidget, and gets a different result than expected.  Don't
write any english text, other than "expected result" and "actual result".

If this technique is broken then you should be able to give a simple
self-contained example.
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--
Jesse Kuhnert
Tapestry/Dojo/(and a dash of TestNG), team member/developer

Open source based consulting work centered around dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com _______________________________________________
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