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Re: xine's osd: msg#00143video.xine.devel
Hi, Reinhard Nissl wrote: my plugin for VDR is making good progress. The osd is almost functional, but I seem to have problems with xine's osd. To get it working, I had to create the osd object one pixel wider and higher then expected. Maybe there is a problem in detecting the correct update size for xine_osd_draw_bitmap(). Drawing a bitmap at (0, 0) of size (w, h) seems to define an update area at (0, 0) of size (w + 1, h + 1), but the osd object's internal bitmap doesn't have data for the additional pixel respectively line, so garbage is output. I'll have a look at the osd renderer and check my assumptions for truth. Bye. -- Dipl.-Inform. (FH) Reinhard Nissl mailto:rnissl@xxxxxx ------------------------------------------------------- This SF.Net email sponsored by: Free pre-built ASP.NET sites including Data Reports, E-commerce, Portals, and Forums are available now. Download today and enter to win an XBOX or Visual Studio .NET. http://aspnet.click-url.com/go/psa00100003ave/direct;at.aspnet_072303_01/01 |
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