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Re: Matrox G550 OpenGL palette issues? (XFree86 4.3.0): msg#00129video.dri.user
Hi Malcolm On Mon, Jul 14, 2003 at 05:12:56PM -0400, Malcolm Mallardi wrote: > I have a matrox G550, am running XFree86 4.3.0, and have tried > the standard drivers that came with Slackware's XFree86 4.3.0 and > several latest snapshots within the last week and a half. > > A lot of programs seem to have problems (And have been for a > while, been using this matrox since just before Slackware 8.1 came out) > > Some examples: Quakeforge has the issue when using the standard > XFree86 drivers, that the textures are all 'rainbow'. Under the new > drivers, textures are fine (Drivers released on 07/14/03) but the gun > models appear all black, and smoke trails, etc appear as large gray > blocks rather than proper smoke trails. Also, menu text is overlayed on > large black rectangles, rather than being translucent through to the > game screen. Try setting r_dynamic to 0. Disabling dynamic lighting cleared up any problems I had been having with my G400. > Unreal Tournament: No mouse cursor is drawn with either driver, and in > the intro screen, in the 4.3.0 version of the drivers, the textures all > seem too green, the texture issues seem resolved in todays release. > Unfortunately, the lack of a mouse pointer makes this game unplayable. > Same with Soldier of Fortune. Yep, this broke somewhere around 4.3.0. I had problems with DRI for a _long_ time so can't pin down exactly at which point it broke. I know it worked fine with 2.4.18 and 4.2.1. I have 4.3.0, G400MAX, kernel 2.4.21, on a Debian unstable system. -- Ryan Underwood, <nemesis at icequake.net>, icq=10317253 ------------------------------------------------------- This SF.net email is sponsored by: VM Ware With VMware you can run multiple operating systems on a single machine. WITHOUT REBOOTING! Mix Linux / Windows / Novell virtual machines at the same time. Free trial click here: http://www.vmware.com/wl/offer/345/0 |
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