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Re: Python 2.3 and Windows: msg#00196

video.blender.devel

Subject: Re: Python 2.3 and Windows

On Apr 27, 2004, at 15:32, Willian Padovani Germano wrote:

import sys; print sys.builtin_module_names

Here you go!

G4 Laptop, OS 10.3.3
----
Python 2.3 (#1, Sep 13 2003, 00:49:11)
[GCC 3.3 20030304 (Apple Computer, Inc. build 1495)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import sys; print sys.builtin_module_names
('__builtin__', '__main__', '_codecs', '_sre', '_symtable', 'errno', 'exceptions', 'gc', 'imp', 'marshal', 'posix', 'signal', 'sys', 'thread', 'xxsubtype', 'zipimport')
>>>

Note that if you get something different from someone else, that may well be because this system is my development system and may well have a tweaked or even damaged python install.

In fact, I currently cannot compile Blender on this machine anymore because of a missing symbol in the python inclusion path.

On a G5 system WITHOUT any Python install beyond the system's:
----
Python 2.3 (#1, Sep 13 2003, 00:49:11)
[GCC 3.3 20030304 (Apple Computer, Inc. build 1495)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import sys; print sys.builtin_module_names
('__builtin__', '__main__', '_codecs', '_sre', '_symtable', 'errno', 'exceptions', 'gc', 'imp', 'marshal', 'posix', 'signal', 'sys', 'thread', 'xxsubtype', 'zipimport')
>>>

Hope this helps,

-Doug


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