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Re: GUI menu locked in window: msg#00170video.blender.devel
Hi, I find it hard to digest information from this proposal... but it resembles one of the design proposals from the original 2.3 todo doc. When I can find time, I wanted to allow to have another (or multiple) Blender windows open next to each to each other. This in first instance to support dual screen better, but it could also allow to visualize multiple Blender scenes on one desktop, multiple editmodes, or the rendered window on other screen, etc. In theory, you then can also "unglue" an existing (subdivision) window in Blender to become a real desktop based window. Optional of course. I still consider a subdivision system offering better workflow than having your desktop cluttered with lotsa overlapping windows. -Ton- On Saturday, Apr 24, 2004, at 01:40 Europe/Amsterdam, trip wrote: Simple idea. What is it that locks a menu group in a window? The N key transform menu seem to be a different menu style than the toolbar menus. But an IPO window has the same window type as the N key to. But you can not move the menu to the 3d view.------------------------------------------------------------------------ -- Ton Roosendaal Blender Foundation ton@xxxxxxxxxxx http://www.blender.org |
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