|
|
August 29, 2003
- Re: Game engine patches, Patrick
- Re: Patch to fix aliasing problems., Daniel Fairhead
- Re: Envmaps, Manuel Bastioni
- Re: Envmaps, Ton Roosendaal
- Re: Envmaps, Ton Roosendaal
- Re: Game engine patches, Chris Want
- Re: Envmaps, Alfredo de Greef
- Patch to fix aliasing problems., Robert Wenzlaff
- Re: Envmaps, Alexander Ewering
- Re: Envmaps, John K. Walton
- Re: Envmaps, Alexander Ewering
- Re: Envmaps, Douglas Bischoff
- Envmaps, Alexander Ewering
August 27, 2003
- Re: Re: [RFC] Re: Blender profiling-1 O16.2int, Hans Lambermont
- Re: Re: [RFC] Re: Blender profiling-1 O16.2int, Douglas Toltzman
- Re: Re: [RFC] Re: Blender profiling-1 O16.2int, Hans Lambermont
- Re: VRML2 Import OSX, Ton Roosendaal
- Call for postgresql help, please spread!, Ton Roosendaal
- Bug tracker down?, Engel Sanchez
- Re: per vertex properties and property sets: second proposal, Rene Dudfield
- msvc projectfile problem, maci_ray
- Re: Game engine patches, Chris Want
August 26, 2003
- VRML2 Import OSX, Douglas Bischoff
- Re: Re: [RFC] Re: Blender profiling-1 O16.2int, John K. Walton
- Re: Re: [RFC] Re: Blender profiling-1 O16.2int, Ton Roosendaal
- Re: [Bf-docboard] GPL inclusion, Bart Veldhuizen
- small memory leak fix, Roel Spruit
- Re: [Bf-docboard] GPL inclusion, Kent Mein
- Re: [RFC] Re: Blender profiling-1 O16.2int, John K. Walton
- Re: [RFC] Re: Blender profiling-1 O16.2int, Ton Roosendaal
- Game engine patches, Kester Maddock
- Re: [RFC] Re: Blender profiling-1 O16.2int, Con Kolivas
- Re: [RFC] Re: Blender profiling-1 O16.2int, Kester Maddock
- Re: [RFC] Re: Blender profiling-1 O16.2int, John K. Walton
- [RFC] Re: Blender profiling-1 O16.2int, Kester Maddock
August 25, 2003
- Re: Implicit Surfaces patch, John K. Walton
- Re: Implicit Surfaces patch, Ton Roosendaal
- Re: XML Patches, Ton Roosendaal
- Re: Meeting minutes august 24, John K. Walton
- Meta Editor (was: Re: Meeting minutes august 24), Douglas Bischoff
- Re: Implicit Surfaces patch, John K. Walton
- Re: per vertex properties and property sets: second proposal, Ton Roosendaal
- Re: Implicit Surfaces patch, Ton Roosendaal
- Re: Implicit Surfaces patch, John K. Walton
- Re: Implicit Surfaces patch, Ton Roosendaal
- Meeting minutes august 24, Ton Roosendaal
- Re: Fwd: Blender 2.28(a) and kernel 2.6.0-test(x) starvations, John K. Walton
- Fwd: Blender 2.28(a) and kernel 2.6.0-test(x) starvations, Ton Roosendaal
- Implicit Surfaces patch (Jiri Hnidek), car
August 16, 2003
- Re: [Bf-blender-cvs] CVS commit: blender/source nan_definitions.mk, John K. Walton
- XML Patches, Philipp Gühring
- Re: [Bf-blender-cvs] CVS commit: blender/source nan_definitions.mk, John K. Walton
- Re: mousewheel delay..., John K. Walton
- Re: 2.28a release & meeting notes, John K. Walton
- Re: restore Game Engine project, Ton Roosendaal
- restore Game Engine project, Patrick
- Interface-API proposal, Daniel Fairhead
- Re: restore Game Engine project, Ton Roosendaal
- Re: restore Game Engine project, Ton Roosendaal
- Re: restore Game Engine project, Kester Maddock
August 13, 2003
- OSX Compile Error, Douglas Bischoff
- 2.28a tagged, LarstiQ
- Re: platform bosses ahoy!, LarstiQ
- python team: changelog?, Ton Roosendaal
- Re: platform bosses ahoy!, John K. Walton
- Re: platform bosses ahoy!, Chris Want
- Re: Yafray workgroup, John K. Walton
- Yafray workgroup, Ton Roosendaal
- Re: platform bosses ahoy!, John K. Walton
- Re: platform bosses ahoy!, Ton Roosendaal
- Re: platform bosses ahoy!, Matt Ebb
- Re: platform bosses ahoy!, Ton Roosendaal
August 12, 2003
- Re: platform bosses ahoy!, John K. Walton
- Re: platform bosses ahoy!, John K. Walton
- Re: platform bosses ahoy!, John K. Walton
- Re: platform bosses ahoy!, Hans Lambermont
- Re: platform bosses ahoy!, Ton Roosendaal
- Re: 2.28a release & meeting notes, Dean Giberson
- Re: platform bosses ahoy!, John K. Walton
- Re: 2.28a release & meeting notes, John K. Walton
- Re: 2.28a release & meeting notes, John K. Walton
- platform bosses ahoy!, Ton Roosendaal
- Re: 2.28a release & meeting notes, Ton Roosendaal
- Re: 2.28a release & meeting notes, Dean Giberson
- Re: 2.28a release & meeting notes, Dean Giberson
- Re: 2.28a release & meeting notes, John K. Walton
- Re: 2.28a release & meeting notes, Kent Mein
- Re: 2.28a release & meeting notes, John K. Walton
- Re: 2.28a release & meeting notes, Ton Roosendaal
- Re: 2.28a release & meeting notes, John K. Walton
- Re: SDL mess in nan_definitions.mk, John K. Walton
- Re: restore Game Engine project, Ton Roosendaal
- Re: SDL mess in nan_definitions.mk, Ton Roosendaal
- Re: SDL mess in nan_definitions.mk, John K. Walton
- Re: restore Game Engine project, Frank W. Samuelson
- Re: SDL mess in nan_definitions.mk, Kent Mein
- Re: SDL mess in nan_definitions.mk, John K. Walton
August 11, 2003
- Re: SDL mess in nan_definitions.mk, Dean Giberson
- Re: SDL mess in nan_definitions.mk, John K. Walton
- SDL mess in nan_definitions.mk, Hans Lambermont
- noise function : new patch, hans pachet
- possibly unused header, Gregor Mückl
- Notes on memory management functions in blender, Gregor Mückl
- Re: 2.28a release & meeting notes, Matt Ebb
- 2.28a release & meeting notes, Ton Roosendaal
- Re: My first 'little' patch, Martin Poirier
- Re: My first 'little' patch, Matt Ebb
August 10, 2003
- Re: buttons layout proposal, Willian Padovani Germano
- Re: re: no more <iostream.h> support in MSVC 7.1, LarstiQ
- Re: other game engines (was: Re: restore Game Engine project), Ton Roosendaal
- Re: restore Game Engine project, Gregor Mückl
- My first 'little' patch, Pol
- Re: restore Game Engine project, John K. Walton
- Re: re: no more <iostream.h> support in MSVC 7.1, Ton Roosendaal
- Re: restore Game Engine project, Frank W. Samuelson
- re: no more <iostream.h> support in MSVC 7.1, Engel Sanchez
- RE: buttons layout proposal, Roel Spruit
- RE: buttons layout proposal, Roel Spruit
- Re: buttons layout proposal, John K. Walton
- Re: buttons layout proposal, Chris Want
- Re: buttons layout proposal, John K. Walton
- Re: buttons layout proposal, Daniel Fairhead
- Re: buttons layout proposal, John K. Walton
- buttons layout proposal, Daniel Fairhead
- Re: restore Game Engine project, John K. Walton
- Re: restore Game Engine project, Patrick
- Re: restore Game Engine project, John K. Walton
- Re: restore Game Engine project, Patrick
August 08, 2003
- Re: my first little patch, John K. Walton
- my first little patch, Engel Sanchez
- my first little patch, Engel Sanchez
- my first little patch, Engel Sanchez
- Re: Status of OSX stuff, Ton Roosendaal
- Re: Status of OSX stuff, Kent Mein
- Re: Status of OSX stuff, Rob Haarsma
- RE: editmode center view (patch), Roel Spruit
- Re: Small change suggested, Ton Roosendaal
- Re: editmode center view (patch), Ton Roosendaal
- Re: Meeting minutes from last two meetings, Ton Roosendaal
- Re: Status of OSX stuff, Ton Roosendaal
- Implicit surfaces, Jiri Hnidek
- Re: Meeting minutes from last two meetings, Ton Roosendaal
- Re: other game engines (was: Re: restore Game Engine project), John K. Walton
- Re: Re: [Bf-blender-cvs] CVS commit: blender/source/blender/python/api2_2x/doc Object.py, John K. Walton
- Re: [Bf-blender-cvs] CVS commit: blender/source/blender/python/api2_2x BezTriple.c, John K. Walton
August 06, 2003
- Re: [Bf-blender-cvs] CVS commit: blender/source/blender/python/api2_2x/doc Object.py, John K. Walton
- Re: restore Game Engine project, Rob Haarsma
- Re: restore Game Engine project, Chris Want
- Re: restore Game Engine project, Patrick
- Re: restore Game Engine project, Carsten Wartmann
- Re: restore Game Engine project, Ton Roosendaal
- Re: restore Game Engine project, Carsten Wartmann
- Re: Meeting minutes from last two meetings, John K. Walton
- Meeting minutes from last two meetings, Michel Selten
- restore Game Engine project, Ton Roosendaal
- Re: Workaround for an NVidia driver bug with TNT2 in Linux, Rene Dudfield
August 01, 2003
- New looks (was Re: Strange stats...), Willian Padovani Germano
- Re: Strange stats..., John K. Walton
- Re: Gameengine - ODE and Python, Patrick
- Re: Strange stats..., Alexander Ewering
- Strange stats..., Daniel Fairhead
- Re: Gameengine - ODE and Python, car
- FreeBSD 2.28, Matt Ebb
- Graphics Cards and Blenchmarks, Matt Ebb
- Implicit Surfaces (again), Jiri Hnidek
- Re: Gameengine - ODE and Python, Carsten Wartmann
- Re: Gameengine - ODE and Python, maci_ray
- Re: Gameengine - ODE and Python, Carsten Wartmann
- Re: Gameengine - ODE and Python, Willian Padovani Germano
- Re: Gameengine - ODE and Python, maci_ray
- Re: Gameengine - ODE and Python, maci_ray
- Re: python/api2_2x/Makefile, Willian Padovani Germano
- Re: Gameengine - ODE and Python, Willian Padovani Germano
|
|