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Re: Specials menu 'merge' patch: msg#00246video.blender.devel
Sorry, that was dumb - I should have included this too. I also changed the merge menu order so that 'At Center' is the default option, for speedier operation. The 3D cursor needs to be adjusted to the correct position before the merging, so it's a slower process than merging to center anyway. It's a faster workflow for merging to center if the user can just keep clicking in the same spot, rather than adjusting the mouse position for each menu. You can disregard the last edit.c.diff if you like and apply this instead. Matt ----- Original Message ----- From: "Matt Ebb" <matt@xxxxxxxx> To: <bf-committers@xxxxxxxxxxx> Sent: Thursday, May 01, 2003 1:25 AM Subject: [Bf-committers] Specials menu 'merge' patch > Here's a patch against 2003-04-30 CVS to make Goofster's ALT-M 'Merge' > feature appear in the WKEY Specials menu for meshes. I also changed the menu > title to title case from upper case for consistency with other menus. > > Should the ALT-M hotkey be disabled in curve/nurbs editing? It only works > halfway, since it can't remove doubles. This is confusing for users since it > works differently in different contexts. The merge menu is also available in > metaball editmode, and it should be prevented from doing so, since it > doesn't work at all on metaballs > > Cheers > > Matt. >
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