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Re: Blender 2.27!: msg#00214

video.blender.devel

Subject: Re: Blender 2.27!

Hi Nathan,

So you estimate it being 2-3 days of work to merge?
Isn't that a bit long, or is the work also involving development, testing, etc? Anyone who can help you with it?

We could discuss postponing the release 1 week, but 2 weeks or more? Hrms... then i rather choose for a release with 2.28. It's not a shame that you don't have enough time, que sera sera! :)

-Ton-


On Tuesday, Apr 29, 2003, at 00:16 Europe/Amsterdam, Nathan Vegdahl wrote:

Hmm, I'm not sure how long its going to take me to merge the material stuff
into the bf tree. I only work on Blender one day a week (friday) because I'm
working on it at my internship (they have nothing else for me to do right
now...) so this may take me a couple of weeks.
Heh... if I had access to it every day, I could have it done by wednesday.

Sorry for the delay.

--Nathan Vegdahl (Cessen)

--- Ton Roosendaal <ton@xxxxxxxxxxx> wrote:
Hi,

Meeting minutes will follow, but we've discussed the following schedule
for the next weeks:

this week:
- feature & development freeze
- joining approved tuhopuu features to the bf-tree
- checking & fixing assigned bugs in the bug tracker

The week after:
- testing, building releases
- some bug fixing, if they're essential
- docs, demo files, webpage

And then we do the release!

Anyone here who would like more time to add stuff to 2.27? Or anyone
knows of showstoppers? Please let us know asap, then we can discuss an
alternative schedule.

Thanks,

-Ton-


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