I'll defer to Chris on this (although I'm sure that
was at least a 10-second distinction)
--Nick
--- Chris Tavares <cct@xxxxxxxxxxxxxxxxxx> wrote:
> I'd like to add a little clarification to this if I
> may. If by "component",
> the original poster meant "derive from
> System.ComponentModel.Component or
> implement the Icomponent interface", then the
> 5-second distinction is:
>
> - create a user control for re-usable UI objects
> - create a component for re-usable non-UI objects
> that you want to be able
> to add to the VS.NET toolbox and have visual
> designers for
> - create a class for re-usable non-UI objects that
> don't need to be
> dragged/dropped/designable
>
> -Chris
>
> -----Original Message-----
> From: Nick Hebb [mailto:nick_hebb@xxxxxxxxx]
> Sent: Wednesday, December 22, 2004 1:30 PM
> To: padnug@xxxxxxxxxxxxxxx
> Subject: Re: [padnug] User Control Vs components
>
>
> The 5-second distinction:
> - create a user control for re-usable UI objects
> - create a component for re-usable non-UI objects
>
>
> --- sriprog <sriprog@xxxxxxxxx> wrote:
>
> >
> > can some one tell me the difference between "user
> control" and a
> > "component" and when to use what.........i mean in
> which scenario do
> > we use a user control and in which a component
> >
> > thanks
> > shri
> >
> >
>
>
>
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