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Subject: PyMedia - msg#00010
List: python.pygame
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RE: Re: game design techniques
HI Josh,
IMO, Game Programming Gems are great books to have on hand or just to
read through. I have volumes 1-3 and was pretty happy with the info
contained in them. I keep hearing volume 4 has some nice stuff in it but
I haven't read it or looked through it yet. They are highly recommended
books, but not really py related.
I don't really have any link to resources for your other questions on
hand but I know there are many out there (mostly c/c++ releated). But If
I remember correctly there are quite a few pygame example games out
there that cover what you're asking but I don't think many come with
tuts, just code.
Steven
-----Original Message-----
From: owner-pygame-users-eePT7DaMpNY@xxxxxxxxxxxxxxxx
[mailto:owner-pygame-users-eePT7DaMpNY@xxxxxxxxxxxxxxxx]
On Behalf Of Josh Close
Sent: Sunday, September 05, 2004 5:29 PM
To: PYGAME
Subject: [pygame] Re: game design techniques
Has anyone read the "game programming gems" book series? Would these be
helpful?
Any help would be appreciated!
-Josh
On Sun, 5 Sep 2004 01:23:37 -0500, Josh Close
<narshe-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx> wrote:
> I'm starting to do some game design for the first time. I can get
> things to move around the screen, but I don't really know what I'm
> doing. What are some of the game design standards? Probably for just
> 2D games to start.
>
> How do you organize things? How do you get objects to move smoothly?
> How do you get objects to move at different speeds? How do you get
> objects to not go past, say, a wall?
>
> Are there any good websites or books that would have some standards
> for this sort of thing? Like a tutuorial or something? I've looked at
> all the pygame docs examples, and that doesn't do much right now.
>
> Thanks.
>
> -Josh
>
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Re: PyMedia
David Konsumer wrote:
I am trying to use pymedia ( http://pymedia.sourceforge.net/ ) to play a
compressed (divx AVI) video file. I can get it to display video, but I
have a feeling I'm doing something wrong, because it's really slow. Has
anyone had any success playing compressed video in pygame?
David, you may have luck with the new experimental movie decoder in the
current pygame prerelease. It works well on linux, but will require
libavcodec on windows to work properly. The decoder works well, but
won't soon be supporting some of the regular pygame Movie features, like
seeking. When you get it running it will be in the 'movieext' pygame module.
Previous Message by Thread:
click to view message preview
game design techniques
I'm starting to do some game design for the first time. I can get
things to move around the screen, but I don't really know what I'm
doing. What are some of the game design standards? Probably for just
2D games to start.
How do you organize things? How do you get objects to move smoothly?
How do you get objects to move at different speeds? How do you get
objects to not go past, say, a wall?
Are there any good websites or books that would have some standards
for this sort of thing? Like a tutuorial or something? I've looked at
all the pygame docs examples, and that doesn't do much right now.
Thanks.
-Josh
Next Message by Thread:
click to view message preview
Re: PyMedia
David Konsumer wrote:
I am trying to use pymedia ( http://pymedia.sourceforge.net/ ) to play a
compressed (divx AVI) video file. I can get it to display video, but I
have a feeling I'm doing something wrong, because it's really slow. Has
anyone had any success playing compressed video in pygame?
David, you may have luck with the new experimental movie decoder in the
current pygame prerelease. It works well on linux, but will require
libavcodec on windows to work properly. The decoder works well, but
won't soon be supporting some of the regular pygame Movie features, like
seeking. When you get it running it will be in the 'movieext' pygame module.
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