|
another bundlebuilder question: msg#00104python.apple
Hi list ! I am new to Python and so far I am really impressed, however a bit confused sometimes about where to search for information and API for the functionality and interfaces of classes. Anyway, I've built a little test application which uses pygame for the graphics and I want to make an app out of it. I modified this to control the buindlebuilder (from an example): ======================== ### makeapplication.py from bundlebuilder import buildapp buildapp( name='myApp.app', # what to build mainprogram='main.py', # your app's main() argv_emulation=1, # drag&dropped filenames show up in sys.argv iconfile='myIcon.icns', # file containing your app's icons standalone=1, # make this app self contained. includeModules= ['pygame', 'random', 'time', 'OpenGL', 'os'], includePackages=[], # list of additional Packages to force in libs=[], # list of shared libs or Frameworks to include ) ### end of makeapplication.py ==================== But the results I get are always these: mac$ python makeapplication.py --standalone --strip build Finding module dependencies Building 'build/myApp.app' Copying files Adding Python modules Stripping binaries Warning: couldn't find the following submodules: (Note that these could be false alarms -- it's not always possible to distinguish between "from package import submodule" and "from package import name") ? AppKit.NSApp ? AppKit.NSApplication ? AppKit.NSCriticalRequest ? AppKit.NSImage ? AppKit.NSMenu ? AppKit.NSMenuItem ? AppKit.NSTerminateLater ? Foundation.NSDictionary ? Foundation.NSLog ? Foundation.NSObject ? objc.selector ? objc.setClassExtender ? objc.setSignatureForSelector Warning: couldn't find the following modules: ? os.path ? protocols Done. So why does bundlebuilder not find the AppKit (it is there when you try this: "import AppKit" in the python window. And what is the issue with os? There is a file called os in my library, but not os.path (and I thought os.path would be part of that file, right?) Could somebody tell me what is happening here? Am I doing something wrong or is my system not updated enough to use the bundlebuilder? (I am using OS X 10.3, having installed MacPython, pygame, pyOpenGL, wxPython, etc. I just installed the system and haven't really modified anything, so it should be pretty clean). I hope that you can help me with this one, many thanks thor _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@xxxxxxxxxx http://mail.python.org/mailman/listinfo/pythonmac-sig |
|
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| Previous by Date: | Re: gcc error: 00104, Jack Jansen |
|---|---|
| Next by Date: | Re: another bundlebuilder question: 00104, Bob Ippolito |
| Previous by Thread: | [ANN] Cocoa and Xgrid part 2i: 00104, Drew McCormack |
| Next by Thread: | Re: another bundlebuilder question: 00104, Bob Ippolito |
| Indexes: | [Date] [Thread] [Top] [All Lists] |
| News | FAQ | advertise |