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Re: Jpeg still broken?: msg#00086

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Subject: Re: Jpeg still broken?

You can use PyObjC (use Cocoa's NSImage directly, don't even need PIL) or you can use pygame.

I didn't remove any code from PIL, but I just did not compile _imagingtk.

If you compile it yourself, _imagingtk will also not compile.. but I compiled it in the way that PIL is documented, with one patch for enhanced TIFF support.

-bob

On May 14, 2004, at 5:08 PM, Jerry LeVan wrote:

Hi Bob,

I noticed that ImageTk.py was in your package...

At this point I need ImageTk inorder to view jpgs,
at least that is the only way I can think to view the
rascals...

How did you get the jpg stuff to work? I never could
figure out how to build PIL ;( I have a static
libjpeg.a and a libjpeg.dylib in usr/local.

Jerry
On May 14, 2004, at 3:33 PM, Bob Ippolito wrote:


On May 14, 2004, at 3:18 PM, Jerry LeVan wrote:

Well I installed the PIL located at http://undefined.org/python/pimp/
and now when I run one of the demo scripts:
#
# The Python Imaging Library
# $Id: //modules/pil/Scripts/viewer.py#2 $
#
----
ImportError: No module named _imagingtk

Any suggestions?

_imagingtk is not supported on OS X. At least not by me! :)

-bob



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