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Re: Movie making Vs Software Development: msg#00105

programming.language-of-the-year

Subject: Re: Movie making Vs Software Development

>The point I'm making with the comparison is that in both cases it's the
>talent that counts, not the process.

I am in complete agreement that talent matters. But to put all the
talent together and guide them and keep on track we need process.

But whenever I have attended CMM seminars they put so much important
into Process and actually they seems to neglect the talent factor.
However when I asked one of the presenter, he mentioned something
called People CMM and said that addresses that issue. I have not gone
through People CMM so I am not sure how well it addresses Talent
issue.

Regards
Senthoor

On Mon, 28 Jun 2004 17:31:49 -0400, Andrew Hunt
<andy-CFUc0I3L9bbJyQSMb4qrZi4gXjV2jqTv@xxxxxxxxxxxxxxxx> wrote:
>
> On Mon, 2004-06-28 at 07:25, 88Pro wrote:
>
> > I don't quite agree on that since I don't believe there are comparable
> > in the first place, here is why!
>
> Some observations:
>
> > However for a movie the people who watch it are the users,
> > and in my opinion there is no way to capture their requirements.
>
> You can screen test footage in front of focus groups, etc. You float
> various flavors of teasers/trailers ahead of time and gauge reaction.
> not that much different from putting users in front of a prototype.
> Some movies even changed their endings based on feedback from trial
> audiences. Sounds pretty agile to me :-)
>
> The point I'm making with the comparison is that in both cases it's the
> talent that counts, not the process.
>
> > In software development even if all the requirements are not captured,
> > in the next release, those can be accommodated, but movie just has one
> > cycle to get it right.
>
> If there *is* a next release. Often times the team doesn't get a second
> chance. As for movies, there's always the possibilty of sequels
> (although the Matrix series seemed to lose track of the requirements as
> they went on).
>
> Requirements are only one part of the picture. Having a
> director/project leader communicate the vision effectively to the team,
> who can then use their disparate specialized skills in concert to create
> the work is critical, and applies in both disciplines.
>
> Don'tcha think?
>
> /\ndy
>
>
>
>
>
> Yahoo! Groups Links
>
>
>
>
>


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