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Re: Development: A Structured Problem Area?: msg#00046

programming.language-of-the-year

Subject: Re: Development: A Structured Problem Area?

Boid Rules is a good example of "good emergence" - some simple rules produce flock behavior.  However, emergence isn't always good....
 
If you use "emergence" in a negative light, it happens when you have global variables that are used by two people in two different libraries, the resulting segv in the nightly build is emergent - leastwise, it was never planned by any of the developers, I'd hope.
 
 
Maybe. Emergence comes from simple things that can potentially be
speced. And that's the power of it all. Take simple things, build more
complex, unintended ones. As we lose our ability to specify more
complex systems, that's where computing is going.



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