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Re: Practice: Pay-Per-Use: msg#00005programming.extreme-programming.xp-explained2
Kent, I feel this payment model covers transactional systems pretty well. But I have experience with Business Intelligence systems (you know, reports and analysis tools for the Big Kahunas) and it´s very hard to quantify the value of these systems based on a pay-per-use model. Have you ever thought about how BI systems fit Pay-Per-Use? Thanks a lot, Luiz On 5/4/05, Kent Beck <kentb-ihVZJaRskl1bRRN4PJnoQQ@xxxxxxxxxxxxxxxx> wrote: > With pay-per-use systems, you charge for every time the system is used. > Money is the ultimate feedback. Not only is it concrete, you can also spend > it. Connecting money flow directly to software development provides > accurate, timely information with which to drive improvement. > Lots of software is already pay-per-use. Telephone switches, electronic > stock exchanges, and airline reservation systems all charge you a fee per > transaction. While pay-per-use has business advantages and disadvantages, > the information it generates can help improve software development. > The ultimate form of pay-per-use I've seen was in a messaging product. > Users were charged per message. Each story in development was deliberately > selected to encourage more messages. Support for a new handset, for > instance, came with both a cost estimate and a revenue estimate. The team > analyzed the usage of the system to provide feedback for the accuracy of > the > revenue estimates. The team used this information to optimize both cost and > profitability. > Today's typical arrangement requires the customer to pay for each release > of the software. Pay-per-release opposes the supplier's interests and the > customer's interests. The supplier is selfishly motivated to have lots of > releases, each containing the least possible functionality necessary to get > the customers to pay. The customer wants fewer releases (because of the > pain > of upgrading), each containing lots of features. The tension between the > two > sets of interests reduces communication and feedback. > Even if you can't implement pay-per-use, you might be able to go to a > subscription model, in which software is purchased monthly or quarterly. > With the subscription model, the team at least has the retention rates (the > number of customers that continue to subscribe) as a source of information > about how the team is doing. An even smaller change of business model is to > weight contracts more toward support fees and less toward up-front revenue. > One objection to pay-per-use is that customers want predictable costs. If > the price advantage of pay-per-use is large enough, customers may not mind. > A team using the information provided by pay-per-use should be able to do a > much better job than a team relying for feedback only on license revenues. > > > ________________________________ > Yahoo! Groups Links > > > To visit your group on the web, go to: > http://groups.yahoo.com/group/xpbookdiscussiongroup/ > > To unsubscribe from this group, send an email to: > xpbookdiscussiongroup-unsubscribe-hHKSG33TihhbjbujkaE4pw@xxxxxxxxxxxxxxxx > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. |
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