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Re: Practice: Single Code Base: msg#00004programming.extreme-programming.xp-explained2
Kent Beck wrote: > The point of Single Code Base is that development is more effective if you > avoid the multiple maintenance problem. The less multiple maintenance you > have to do, the better. There are large-scale problems, like a relationship > with a customer where they won't use the latest release, where multiple > maintenance is a necessity. If you want software development to be more > effective, you should address the root cause of such problems and cope as > well as you can in the meantime. How does this compare to what you said? I like the above much better because it names the problem (multiple maintenance) rather than one particular technique (branching) for solving it. This by itself helps others more quickly identify the root cause IMHO. What still confuses me is the usage of "codebase" -vs- "code stream". I agree there is a single "codebase", but I think you mean to say something stronger than "one codebase". I think you really mean "Single Code-Stream", or (more accurately IMHO) "Single Release Stream" (feel free to say "Codeline" or "Release-Line" if you prefer the term "line" over "stream" :-) If it were me, I would prefer to see "Single Release Stream" because I feel it rules out multiple concurrent releases and variants without exlcuding "transient" branches that all end-up flowing back into the sole release-stream. Something about this also reminds me of the traditional advice for not rushing to parallelize a computer program (or maybe its more similar to the guideline that a subroutine and/or loop should have exactly one exit-point :-) -- Brad Appleton <brad-777BKhlmzsrR7s880joybQ@xxxxxxxxxxxxxxxx> www.bradapp.net Software CM Patterns (www.scmpatterns.com) Effective Teamwork, Practical Integration "And miles to go before I sleep" --Robert Frost |
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