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Re: Practice: Weekly Cycle: msg#00101

programming.extreme-programming.xp-explained2

Subject: Re: Practice: Weekly Cycle




-----Original Message-----
From: William Wake <william.wake-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx>

All -
When you have two-week iterations, I'm curious what that means:
- do you have twice as many stories "in process"?
- is your typical story unable to be completed in a single week?
- or is a story the "usual" :) size, but you have "wait time" within it?
- do you tie releases to the iteration length at all?
- ... (the other 20 reasons I'm not clever enough to make up here)

I'm curious about the question behind all of this. What problem are we trying
to solve? I know Scrum teams that have four week sprints and they work fine
for them. Teams I work with tend to have 2 week iterations. There are two
reasons why I occasionally try 1 week iterations: 1) to develop more practice
discipline, and help people learn how to work in smaller increments, 2) to
give the customer more control. But, generally these are not long term
concerns.

I do see the benefit of shorter iterations, but to me it should be tied to a
concrete problem. Otherwise, aren't we optimizing something that may not need
to be optimized?


Michael Feathers
http://butunclebob.com/ArticleS.MichaelFeathers.TheNewGuy








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