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Re: Practice: Weekly Cycle: msg#00101programming.extreme-programming.xp-explained2
-----Original Message----- From: William Wake <william.wake-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx> All - When you have two-week iterations, I'm curious what that means: - do you have twice as many stories "in process"? - is your typical story unable to be completed in a single week? - or is a story the "usual" :) size, but you have "wait time" within it? - do you tie releases to the iteration length at all? - ... (the other 20 reasons I'm not clever enough to make up here) I'm curious about the question behind all of this. What problem are we trying to solve? I know Scrum teams that have four week sprints and they work fine for them. Teams I work with tend to have 2 week iterations. There are two reasons why I occasionally try 1 week iterations: 1) to develop more practice discipline, and help people learn how to work in smaller increments, 2) to give the customer more control. But, generally these are not long term concerns. I do see the benefit of shorter iterations, but to me it should be tied to a concrete problem. Otherwise, aren't we optimizing something that may not need to be optimized? Michael Feathers http://butunclebob.com/ArticleS.MichaelFeathers.TheNewGuy ------------------------ Yahoo! Groups Sponsor --------------------~--> $9.95 domain names from Yahoo!. Register anything. http://us.click.yahoo.com/J8kdrA/y20IAA/yQLSAA/nhFolB/TM --------------------------------------------------------------------~-> |
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