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Re: WG: getting help running unsigned code ...: msg#00277linux.ports.xbox.devel
Thanks for the response, but I don't see how this changes my view. Basical you're saying that the execution format and the way the executables are loaded and run are completly diferrent, which is obvious clear. The point I tried to make is that the source of the software will be mostly identical (eg a bink decoder) and therefore will contain the same problems. Therefore the realy executed opcodes will mostlikely be the same and therfore be as vulnarable to stack trashing or stringbuffer overflows. As far as I seen, you can't protect against that kind of attack by just decrypting on the fly like the xbox is doing. More even, that way you don't need to find the secret. The bugs we 're looking for cause stack crashes. These can fearly easy be exploited to execute careful selected input as code. kind regards, red. p.s. 1) nice page , hope to see It in the standard documantion soon :-) 2) tell me If you still think I'm overlooking something Lehner Franz wrote: hy. ------------------------------------------------------- This SF.net email is sponsored by: Get the new Palm Tungsten T handheld. Power & Color in a compact size! http://ads.sourceforge.net/cgi-bin/redirect.pl?palm0002en |
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