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RE: Location Detection: msg#00100linux.distributions.gumstix.general
oh hehe, nah definitly not a gumstix. using a 2.8ghz machine. the robot competes in the IGVC (inteligent ground vehicle compeition). However though, I am starting to design a IRVC (inteligence race vehicle competition)with some friends on the robotics team here at University Missouri Rolla. We dont have a lot of funding right now since we are doing it on our own, so we are going to use an RC car for a chassis and use gumstix to do line following and object detection so that the cars can race and manuever around each other on a running track. We hope to get a lot of other schools/people interested in it so that an annual competition can be held, like IGVC (igvc.org) Dave ________________________________ From: gumstix-users-admin@xxxxxxxxxxxxxxxxxxxxx on behalf of Jeremy Grosser Sent: Sat 7/9/2005 12:43 PM To: gumstix-users@xxxxxxxxxxxxxxxxxxxxx Subject: Re: [Gumstix-users] Location Detection Brown, David J (UMR-Student) wrote: > There are a lot of ways that you can fine tune the thresh holds that > each of your positions sensors would have. A robot that I am > currently working on uses an accelerometer/digital compass, gps and > digital encoders for its positioning. Are you controlling all of this with a gumstix/robostix or do you have some other sort of microcontroller? > However not all these are extremely accurate, but using a filter > (kalman filter for example) you can get much more precise > coordinates. the robot uses stereo vision and sonar for object What kind of software do you use to interpret the stereo vision input into 3D space? > detection (along with infrared for close up) and is also put through > kalman filters to increase the accuracy of the sensors. another > method that you can use is the same technology in a mouse. kinda I read your post here just after I sent my last one, my thoughts exactly. > built a mouse sensor into the bottom of your robot chassis, when you > move, the mouse picks up the your x/y coordinates. this would seem > to be pretty acurate if you were moving on a smooth surface, but > wouldnt work at all outdoors. hope this helps Dave Lots of good ideas, thanks. -- Jeremy Grosser www.runemonkey.com ------------------------------------------------------- This SF.Net email is sponsored by the 'Do More With Dual!' webinar happening July 14 at 8am PDT/11am EDT. We invite you to explore the latest in dual core and dual graphics technology at this free one hour event hosted by HP, AMD, and NVIDIA. To register visit http://www.hp.com/go/dualwebinar _______________________________________________ gumstix-users mailing list gumstix-users@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/gumstix-users <<winmail.dat>> |
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