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Re: RE: [Openal] Trouble building openal/alut on Ubuntu Linux AMD64: msg#00075

Subject: Re: RE: [Openal] Trouble building openal/alut on Ubuntu Linux AMD64
Panne Sven BenQ MD PBM IPM TPS 4 wrote:
[ moved to the openal-devel list ]

I've just made some tiny modifications to the ALUT code to make Visual Studio 
happy, but before I tag the code for release I'd like to understand one obscure 
thing: Why on earth is the size of the Windows DLL (Release build) for ALUT 
88kB, but the Linux .so is less than 25kb? Have I checked in some silly 
settings for the solution/projects? Some hints from Visual Studio gurus would 
be highly appreciated...

What's particularly odd is that a large fraction of that 25k that makes
up the Linux version is the "Hello World" sound sample.  Since that's
just a big pre-initialised array, it should take the same amount in Windows
as it does in Linux.  So the *actual* difference in code/symbol-table
size must be vastly more than the 3:1 you see in file size.

Weird.

Are you *sure* it's a release build?  I could imagine a debug build
being much larger.

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