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Re: debugging OpenGL on Windows: msg#00251

lang.smalltalk.squeak.general

Subject: Re: debugging OpenGL on Windows

On Wed, 6 Nov 2002, Bob Arning wrote:

> I'm trying to diagnose some OpenGL oddities on Windows from a distance
> and the folks at the other end tell me there is no data being written to
> Squeak3D.log (there is on my Mac). Is there some magic to get stuff to
> appear here?

I remember Andreas saying something about the log showing up in odd
places. Maybe the latest VM helps, or just search for it on all drives ;-)

Although, if I remember correctly, it only gets created when an error is
detected.

-- Bert





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