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debugging OpenGL on Windows: msg#00242

lang.smalltalk.squeak.general

Subject: debugging OpenGL on Windows

I'm trying to diagnose some OpenGL oddities on Windows from a distance and the
folks at the other end tell me there is no data being written to Squeak3D.log
(there is on my Mac). Is there some magic to get stuff to appear here?

Cheers,
Bob




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