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Re: [BUG][FIX] Thumbnails in Holders (EToy): msg#00804

lang.smalltalk.squeak.general

Subject: Re: [BUG][FIX] Thumbnails in Holders (EToy)

Hi Bert --

This once worked. Thanks for fixing it when it broke.

Cheers,

Alan

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At 11:48 PM +0200 9/30/02, Bert Freudenberg wrote:
It seems like noone used thumbnails in Holders before? My son needed this
to hold levels for a game. Since each level is almost full-screen,
thumbnailing them was the only viable solution I could think of. So here's
a one-line fix to make it work:

"Change Set: ThumbHolderFix-bf
Date: 30 September 2002
Author: Bert Freudenberg

Makes getValueAtCursor and getGraphicAtCursor for a Holder showing
thumbnails return the represented morph. Before, the thumbnail itself was
returned which caused the animation to be played at thumbnail size."

-- Bert

Content-Type: APPLICATION/x-gzip; name="ThumbHolderFix-bf.1.cs.gz"
Content-ID: <Pine.LNX.4.44.0209302348500.15373@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
Content-Description:
Content-Disposition: attachment; filename="ThumbHolderFix-bf.1.cs.gz"

Attachment converted: Macintosh HD:ThumbHolderFix-bf.1.cs.gz (????/----) (00072883)


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