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Re: Info about Morph: msg#01330lang.smalltalk.squeak.general
subroto mukherjee wrote: > Hi > I'm looking for some information about Morphic environment. Can > anybody give me any reference to online info about it ? MEE TOOO!! =P Yesterday I went to the wiki and read everything I could find on Morphic. There was some good inf0z there but I am still lacking... One of the best clues there was a refferance to "FormCanvas", which appears to be able to create a desktop environment. I am now wondering how to make use of this for creating the AI's UI. One thought I had was to draw stuff to it then update the Form object in ImageMorph iteratively... As performance may become an issue in this application, I would prefer to push the bits at a lower level. The AI's visual processor will need relatively high performance access to the pixels of Form, it seems that the methods in Color will handle the intial pixel-level analysis... To pay for the advice I have been getting I'll explain some of my thinking about how this works. One is tempted to think that a graphical immage on a conventional display is a two dimensional object. It is actually a *FIVE* dimensional object. In addition to the obvious two, there are two other dimensions orthogonal to that. The first of these higher dimensions is represented to the mind in the form of the qualia of intensity/brightness. This can be plotted as points in a space and by finding a good viewing angle, one can make out the shape of the immage being represented. The other two dimensions are COLOR and TIME. Combining the spatial dimensions, one finds that the four dimensions are each processed by distinct neural circuits in the brain. It is my intention to attempt to write a functional equivalent for this system. The human visual system adds to the above a spatial perception but that is unneccessary for what I'm attempting in this project. -- Latancy is your enemy. Bandwidth is your friend. http://users.rcn.com/alangrimes/
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