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Re: Progrmaming in Bytecode?: msg#00830lang.smalltalk.squeak.general
On Wednesday 31 July 2002 01:09 pm, Aaron wrote: > People think assemblers are hard? I always imagined that it'd be a > lot easier to write an assembler than a compiler. I'm a biologist, > not a computer scientist or elec engineer, but I always thought > that you don't do more than superficial optimization within an > assembler, but simply translate human-readable opcodes, like > translating "returnTop" in SqVM assembly to the byte 7C. It can be more complicated than just translating opcodes. For instance, you could do register/RAM allocation (overlaying function temps, for instance); on the PIC you have to deal with a banked program space as well as a banked RAM/register space. So you have to be able to stretch instructions for the extra bytes needed for extended jumps/calls or RAM references. Which may cause other jumps to have to become extended jumps. A clever assembler could try to arrange all the RAM used by a particular function to be on the same RAM page, and all the functions called to be in the same ROM page. -- Ned Konz http://bike-nomad.com GPG key ID: BEEA7EFE
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