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Re: Etoys: conteneur et clonage: msg#00028

lang.smalltalk.squeak.french

Subject: Re: Etoys: conteneur et clonage

Salut,

Another point where I cannot get an expected result is with the
"overlaps" tile to make overlaps test.

I can get it work with one instance of a player krill, let's say:

'poisson overlaps krill'

however this test does not work with a clone of krill.

I was expecting that the overlaps method was working at a class level
and not at an instance level. Or maybe there is something I have not
understand.

Concening the toucheA I did not succeed to use it in test condition.

I don't think that we have any decent n-n collision detector beside color:sees:
So I would suggest you to use this one.

Cheers,

Markus

Hilaire

--
CDDP des Landes
Ingénierie Éducative
614, rue du Ruisseau - BP 401
40012 Mont de Marsan Cedex
Tél. 05.58.75.50.10
http://crdp.ac-bordeaux.fr/cddp40

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