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Re: Morph speeds up stepping when grabbed: msg#00037lang.smalltalk.squeak.beginners
If it's doing 5.5fps instead of 5 fps when I turn on the higherPerformance, it makes no difference for the user. I'm after making it to run at 30fps, like it is when the morph is grabbed. Maybe as a temporary workaround I could cheat the morph that it has been grabbed, but I can't find an easy way to do that without messing up the morphic... Bert Freudenberg wrote: > > You could profile both cases. There must be a difference. (close all > other morphs while you do that) > > - Bert - > > On Dec 7, 2007, at 19:47 , kropki wrote: > >> >> Yes, no visible difference. >> >> I'm beginning to be desperate: I can see squeak is able to run so much >> faster. It's suppose to be about rapid prototyping and not performance >> tuning, right? ;) >> >> >> Bert Freudenberg wrote: >>> >>> Did you set the "higherPerformance" preference? >>> >> > > > > _______________________________________________ > Beginners mailing list > Beginners@xxxxxxxxxxxxxxxxxxxxxxxxxx > http://lists.squeakfoundation.org/mailman/listinfo/beginners > > -- View this message in context: http://www.nabble.com/Morph-speeds-up-stepping-when-grabbed-tf4961762.html#a14219698 Sent from the Squeak - Beginners mailing list archive at Nabble.com.
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