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Re: TextAttributes in OBDefinitions: msg#00141

lang.smalltalk.squeak.beginners

Subject: Re: TextAttributes in OBDefinitions

Hello,

thanks for the advices. I found out that the TextAttributes work perfectly well for OBDefinitions. The reason why I did not see a change when I added "TextAttribute bold" was the code font I used (Monaco). This font has no bold style so nothing happened. That simple.

for step 3. try
self doOnlyOnce: [ self halt ] .

which can be primed by evaluating
“nil rearmOneShot”

That allows you to get the debugger you want and then
have the method behave normally.

You can also use

self haltOnce.

And to enable it: self setHaltOnce (does not have to be the same object).
In older squeak versions it is: self toggleHaltOnce.

Best regards,
Robert

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