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Adding instance variables during runtime: msg#00064lang.smalltalk.squeak.beginners
In my current little project I would like write classes in Smalltalk. However, when I am designing the classes I do not know, which instance variables the class should have. While I am running the application, the user (or another agent) determines which instance variables should be assigned to a class. How can I add instance variables and possibly class variables to a class, while the program is running ? Actually how can the Smalltalk code be automatically transformed (and "accepted") from the 'BEFORE' state to the 'AFTER' state. // BEFORE // Object subclass: #Class1 instanceVariableNames: '' classVariableNames: '' poolDictionaries: '' category: 'some-category' // AFTER // Object subclass: #Class1 instanceVariableNames: 'InstVar1 InstVar2 ' &n bsp; classVariableNames: 'ClassVar1 ClassVar2' poolDictionaries: '' category: 'some-category' I worked with the ClassBuilder class, but I haven't achieved this kind of automated code transformation. Let's assume the desired variable names are available as normal strings and should be added one after another (method like: addNewInstanceVariable: aString ). Don't worry about getter/setter methods for the new instance variables, that's another issue. Thanks in advance Warakorn
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