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Re: RE: Why Squeak is so sloooow?: msg#00136

lang.smalltalk.squeak.beginners

Subject: Re: RE: Why Squeak is so sloooow?

David Shaffer wrote:
> Brad Fuller wrote:
>
>> Maybe you should do some proper scientific tests on your specific needs.
>> What type of game are you going to create?
>>
>>
>>
> You're certainly right Brad but let me add that the Squeak 3.9 image is
> unbearably slow on my linux-based laptop (2Ghz Pentium 4M, 1Gb RAM).
> I've even tried VM's from 3.8 to Ian's recent 3.9 release. It is too
> slow for simple window operations and causes a gastly amount of CPU
> utilization even under lite GUI use. Antonio might be reflecting on
> this same perception of slowness and frankly I'm sure that any amount of
> "proper scientific testing" is going to reveal that it feels like
> walking though mud ;-)
>
> Anyway I'm still using a 3.7 image for development. Nice and snappy.
>
Ok, so I haven't used 3.9 really. What's the problem? What changed from
3.7 to 3.9. 3.8 used the 3.7 VM so that's probably not it.


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