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Re: RE: Why Squeak is so sloooow?: msg#00136lang.smalltalk.squeak.beginners
David Shaffer wrote: > Brad Fuller wrote: > >> Maybe you should do some proper scientific tests on your specific needs. >> What type of game are you going to create? >> >> >> > You're certainly right Brad but let me add that the Squeak 3.9 image is > unbearably slow on my linux-based laptop (2Ghz Pentium 4M, 1Gb RAM). > I've even tried VM's from 3.8 to Ian's recent 3.9 release. It is too > slow for simple window operations and causes a gastly amount of CPU > utilization even under lite GUI use. Antonio might be reflecting on > this same perception of slowness and frankly I'm sure that any amount of > "proper scientific testing" is going to reveal that it feels like > walking though mud ;-) > > Anyway I'm still using a 3.7 image for development. Nice and snappy. > Ok, so I haven't used 3.9 really. What's the problem? What changed from 3.7 to 3.9. 3.8 used the 3.7 VM so that's probably not it.
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