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Blind guess about IBM's (inter?)metaverse: msg#00002lang.smalltalk.croquet.user
Hi, Here is a little attempt to assemble news and informations about IBM's involvement with virtual worlds. I am not an IBM fanboy, but i think it is same to assume that they will play a big role in this field (as will Google if the rumor/possibility [7] [9] of adapting Google Earth for massive multiplayer and social interaction is true, Second Earth). Considering IBM's Second Life experiments, Cell processor involvment as well as mainframe computing (cf. system z platform [5]), what could they do ? "The company is working on a project to integrate its Cell Broadband Engine processor with its System z mainframes to create a hybrid computer that has the power of a mainframe with the 3D graphics capability of a PlayStation 3." [2] Linked with another dot [1], this means that they will have a graphics core in the mainframe. Nice: distributed, linux-based, flexible, level-of-detail-independant (<- gradual monetization and device-independant rendering) real time high performance (raytracing !) rendering. Cool, but how do you deliver this to clients ? This only makes sense if: * you deliver the rendered content back to the client; i can't see anything else than TOIP (mpeg-4). This implies on-demand video 3D rendering (see RenderRocket-IBM [6] ) * you get his inputs (vnc-like) Java or even flash could do the trick. Embedding within traditional webpages (and a lot of web-enabled apps) will be quite easy then. What about the game/world itself ? There's an interesting link between IBM and Hoplon, a brazilian game developer [3] [4]. Mostly because they are developing (together with IBM) a space MMORPG. Which means planets, galaxies... Remember Bob Sutor's vision [10] ? Heh, they may take this as infrastructure, and every planet within this world could be a gate to specialized worlds. One planet could be the "Second Earth", another one could be World of Warcraft, etc... And what's nice with video rendering is that you could in theory integrate heterogeneous platforms (Windows games, Linux apps, heterogeneous 3D technologies etc...) provided they offer some SOA and interoperability concerning avatar portability, transparent login, unified instant communication (IM, video, ...). Games could continue the shift towards pure service (remote rendering IS a value added service...). Computing in general could (it's already happening on the hosting market -- cf Amazon EC2 services). Is remote computing coming back ? Together with the VOD triple play services (very obvious in France for instance), the video infrastructure is maturing. Achieving the whole thing < 50 ms will be tricky, but you know, supercomputers are this common these days ;) If some of you want to start speaking Cell, [8] you can already. Regards, Florent Sources: [1] IBM iRT: http://www.gametomorrow.com/minor/barry/iRT-Sumary.pdf demo : http://www.youtube.com/watch?v=oLte5f34ya8 [2] IBM Gives Mainframes More Than a Gaming Cell (cites Hoplon) http://www.internetnews.com/ent-news/article.php/3674226 [3] Hoplon's massively multiplayer game (online universe?) : Taikodom http://en.wikipedia.org/wiki/Taikodom [4] IBM-Hoplon info: http://www-306.ibm.com/software/success/cssdb.nsf/CS/MCAG-6N5FMV?OpenDocument&Site=gicss67dm [5] IBM's system z (mainframe) http://www-03.ibm.com/systems/z/ [6] IBM-RenderRocket relations (again, system z is the platform): http://www-306.ibm.com/software/success/cssdb.nsf/cs/MCAG-6HQCQJ [7] MIT's Second Earth guess: http://www.technologyreview.com/Infotech/18911/ [8] Wanna do homebrew Cell programming ? http://cag.csail.mit.edu/ps3/index.shtml [9] Google Metaverse rumour (adscape story): http://play.tm/story/9065 [10] Bob sutor's vision: http://www.3pointd.com/20070614/exploring-the-future-virtual-cosmos-with-ibm/
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