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Re: Perl 6 and byte code: msg#00565

lang.perl.perl6.internals

Subject: Re: Perl 6 and byte code

At 6:24 AM -0700 10/27/04, Gisle Aas wrote:
Dan Sugalski <dan@xxxxxxxxx> writes:

Bytecode files on-disk are
shared across all the processes in the system, so you only get one
in-memory copy of a file, which saves both RAM and load time if you're
using a file that another process is using.

I assume this means that the plan is to mmap these files. Are most
systems happy with hundreds (or thousands) of mapped sections of
memory or are there some negative performance implications of doing
that?

Most systems I know about are unhappy with hundreds or thousands of mmaped segments per-process, but that's generally not a problem for that many segments for the system as a whole. I think that mmap shares underlying code paths with the code to map in shared libraries most places, so we shouldn't have to worry about it. If things fail, we can always fall back to an alternate plan.

How about the code JITed from the bytecodes. Will it be shared?

Unfortunately not, no. It wouldn't be a bad idea to expand the bytecode files to allow executable segments that could be used in trusted situations.
--
Dan

--------------------------------------it's like this-------------------
Dan Sugalski even samurai
dan@xxxxxxxxx have teddy bears and even
teddy bears get drunk



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