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Re: Some random newbie questions: msg#00067lang.haskell.cafe
Benjamin Pierce <bcpierce@xxxxxxxxxxxxx> writes: > * What are the relative advantages of Hugs and GHC, beyond the obvious (Hugs > is smaller and easier for people not named Simon to modify, while GHC is a > real compiler and has the most up-to-date hacks to the type checker)? Do > people generally use one or the other for everything, or are they similar > enough to use Hugs at some moments and GHC at others? Hugs is written in C, it's easy to build and doesn't use much ram/cpu/drivespace. GHC can be difficult to bootstrap for less popular setups (IBM Mainframes, BeOS, Amiga, etc), and both building and using GHC can eat ram/cpu/drivespace. On the feature side, Hugs is just that, a Haskell User's Gofer System. GHC is more like a hotrod research compiler, there's always some neat new feature in CVS that does really cool stuff. (ie Software Transactional Memory) If you have a Sharp Zaurus, Hugs will work but GHC won't. > * HUnit and QuickCheck seem to offer very nice -- but different -- testing > facilities. Has anyone thought of combining them? (In fact, is HUnit > actually used? The last revision seems to be a couple of years ago.) I hacked up a test-first version of QuickCheck that saves failing test cases and checks them again on the next run. That is effectively a combination of HUnit and QuickCheck. I sent in my code when the call for QuickCheck2 ideas happened. I know there was a recent presentation on QC2 at Chalmers, but I don't know if the test-first idea will be integrated, or when QC2 will be released. My code is an inflexible hack I wrote as a proof of concept, it's definitely not ready for real use. PS. TaPL was great, on #haskell we call it "The Brick Book" Does it already have a standard nickname? -- Shae Matijs Erisson - http://www.ScannedInAvian.com/ - Sockmonster once said: You could switch out the unicycles for badgers, and the game would be the same. |
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