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Re: [Kde-games-devel] To use kgame or not to use kgame: msg#00124kde-games-devel
> At GCDS it was strongly recommended to make better use of developer sprint > funding this year. My opinion is that we should take on this offer and come up > with a place and time to meet. There has never been a kdegames code sprint > before. Some top priority items could be selected and people then work on them > for a weekend or so without further distraction [2]. Most of the benefits will > clearly apply to integration topics where it is essential to have various > people together, not so much on individual game/library optimisations or > improvements. I would try to attend one, but for me the end of the year would be better. The problem with kdegames sprint is that we are spread geographically, so agreeing on a location could be difficult. Germany or another place in Europe will probably be better, I think. We could focus on topics that affect several games, from the top of my mind: a) Art b) Defaults c) Networking d) Sound Regards, Mauricio Piacentini _______________________________________________ kde-games-devel mailing list kde-games-devel@xxxxxxx https://mail.kde.org/mailman/listinfo/kde-games-devel
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