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Re: [Kde-games-devel] GSoC status?: msg#00065kde-games-devel
Fine. I am the GSoC student of Kolf2, my task is to make landscape object for Kolf2, the following is what I have done for now: 1)I created the terrain object, now the terrain(with texture mapping) can be shown on our game's view. 2)I created a texture blender in order to create the texture(we need it to render our terrain object) from a heightmap. I am going to make the following things in the next half of the summer: 1)Get terrain worked with our ODE system, this is the most important. 2)Integrate the blender into our main program. 3)Add light and shadow effect to the terrain object. 4)Create a basic heightmap creator, the creator is a drawing board, we can also get a heightmap from random noise. 5)Optimization for 3d rendering, the current solution is redundant. On Wed, Jul 8, 2009 at 1:53 PM, Stefan Majewsky <majewsky@xxxxxxx> wrote: Hi, -- Cheers, Zeng Huan _______________________________________________ kde-games-devel mailing list kde-games-devel@xxxxxxx https://mail.kde.org/mailman/listinfo/kde-games-devel
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