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Re: [Kde-games-devel] GSoC status?: msg#00065

kde-games-devel

Subject: Re: [Kde-games-devel] GSoC status?

Fine. I am the GSoC student of Kolf2, my task is to make landscape object for Kolf2, the following is what I have done for now:
1)I created the terrain object, now the terrain(with texture mapping) can be shown on our game's view.
2)I created a texture blender in order to create the texture(we need it to render our terrain object) from a heightmap.

I am going to make the following things in the next half of the summer:
1)Get terrain worked with our ODE system, this is the most important.
2)Integrate the blender into our main program.
3)Add light and shadow effect to the terrain object.
4)Create a basic heightmap creator, the creator is a drawing board, we can also get a heightmap from random noise.
5)Optimization for 3d rendering, the current solution is redundant.

On Wed, Jul 8, 2009 at 1:53 PM, Stefan Majewsky <majewsky@xxxxxxx> wrote:
Hi,

our GSoC students should currently be busy filling out their mid-term
evaluation surveys. I figured it would be nice if everyone of you could give a
little overview of what was achieved so far, and what is coming in the next
half of the summer.

Greetings
Stefan

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--
Cheers,
Zeng Huan
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