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Re: Strange backtrace: msg#00400

kde-devel

Subject: Re: Strange backtrace

A Dijous, 30 de juliol de 2009, Thiago Macieira va escriure:
> Em Quinta-feira 30 Julho 2009, às 10:30:49, você escreveu:
> > > Unless this is just an artifice of optimisation, which I'm sure you'd
> > > have caught by now by compiling with -O0, this has to be a bug caused
> > > by uninitialised memory access somewhere.
> >
> > I do not know whether I compile with -O0. All I'm doing is setting the
> > CMAKE_BUILD_TYPE to Debug.
>
> Set to Debugfull please.
>
> Debug is "debuggable optimised"
>
> set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g -DNDEBUG -DQT_NO_DEBUG")
> set(CMAKE_CXX_FLAGS_RELEASE "-O2 -DNDEBUG -DQT_NO_DEBUG")
> set(CMAKE_CXX_FLAGS_DEBUG "-g -O2 -fno-reorder-blocks -fno-
> schedule-insns -fno-inline")
> set(CMAKE_CXX_FLAGS_DEBUGFULL "-g3 -fno-inline")
> set(CMAKE_CXX_FLAGS_PROFILE "-g3 -fno-inline -ftest-coverage -
> fprofile-arcs")
>
> > > Of course, since the source code I have has no NormalGame or Game
> > > classes, I have no clue what memory could be uninitialised. In fact, I
> > > have no clue whether there is multiple inheritance at play.
> >
> > Which source code are you looking at? (Thanks for your effort anyway.)
>
> trunk/KDE/kdegames/kolf. (And I won't download any other SVN branch; if you
> want me to look at other branches, it has to be Git)

Man, that's not a nice way to make us think git is good.

Albert

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