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Re: Strange backtrace: msg#00391

kde-devel

Subject: Re: Strange backtrace

Em Quinta-feira 30 Julho 2009, às 10:30:49, você escreveu:
> > Unless this is just an artifice of optimisation, which I'm sure you'd
> > have caught by now by compiling with -O0, this has to be a bug caused by
> > uninitialised memory access somewhere.
>
> I do not know whether I compile with -O0. All I'm doing is setting the
> CMAKE_BUILD_TYPE to Debug.

Set to Debugfull please.

Debug is "debuggable optimised"

set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g -DNDEBUG -DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -DNDEBUG -DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_DEBUG "-g -O2 -fno-reorder-blocks -fno-
schedule-insns -fno-inline")
set(CMAKE_CXX_FLAGS_DEBUGFULL "-g3 -fno-inline")
set(CMAKE_CXX_FLAGS_PROFILE "-g3 -fno-inline -ftest-coverage -
fprofile-arcs")

> > Of course, since the source code I have has no NormalGame or Game
> > classes, I have no clue what memory could be uninitialised. In fact, I
> > have no clue whether there is multiple inheritance at play.
>
> Which source code are you looking at? (Thanks for your effort anyway.)

trunk/KDE/kdegames/kolf. (And I won't download any other SVN branch; if you
want me to look at other branches, it has to be Git)

--
Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org
Senior Product Manager - Nokia, Qt Software
PGP/GPG: 0x6EF45358; fingerprint:
E067 918B B660 DBD1 105C 966C 33F5 F005 6EF4 5358

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