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Re: Strange backtrace: msg#00391kde-devel
Em Quinta-feira 30 Julho 2009, às 10:30:49, você escreveu: > > Unless this is just an artifice of optimisation, which I'm sure you'd > > have caught by now by compiling with -O0, this has to be a bug caused by > > uninitialised memory access somewhere. > > I do not know whether I compile with -O0. All I'm doing is setting the > CMAKE_BUILD_TYPE to Debug. Set to Debugfull please. Debug is "debuggable optimised" set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g -DNDEBUG -DQT_NO_DEBUG") set(CMAKE_CXX_FLAGS_RELEASE "-O2 -DNDEBUG -DQT_NO_DEBUG") set(CMAKE_CXX_FLAGS_DEBUG "-g -O2 -fno-reorder-blocks -fno- schedule-insns -fno-inline") set(CMAKE_CXX_FLAGS_DEBUGFULL "-g3 -fno-inline") set(CMAKE_CXX_FLAGS_PROFILE "-g3 -fno-inline -ftest-coverage - fprofile-arcs") > > Of course, since the source code I have has no NormalGame or Game > > classes, I have no clue what memory could be uninitialised. In fact, I > > have no clue whether there is multiple inheritance at play. > > Which source code are you looking at? (Thanks for your effort anyway.) trunk/KDE/kdegames/kolf. (And I won't download any other SVN branch; if you want me to look at other branches, it has to be Git) -- Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org Senior Product Manager - Nokia, Qt Software PGP/GPG: 0x6EF45358; fingerprint: E067 918B B660 DBD1 105C 966C 33F5 F005 6EF4 5358
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