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Game Crashed on one device, which is runningon other.: msg#00167java.sun.kvm
Hi All, I have deployed one game, which is perfectly running on one device and crashed on the other device. Aplication crashed on the device has following memory for java apps. Runtime Memory: Image buffer: 0kB Java heap : 512kB Load buffer : 0kB Total : 512 kB I dont have memory specification for the device on which it is able to run. One thing i have done with emulator is, I have reduce heap size to 160k, application cant run on this memory configuration. But if i keep heap size to 170k, application able to execute. Please any one if have any idea abt the same! Regards, Maulik THAKKAR ________________________________________________________________________ Yahoo! India Matrimony: Find your partner online. Go to http://yahoo.shaadi.com =========================================================================== To unsubscribe, send email to listserv@xxxxxxxxxxxx and include in the body of the message "signoff KVM-INTEREST". For general help, send email to listserv@xxxxxxxxxxxx and include in the body of the message "help".
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