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Game Crashed on one device, which is runningon other.: msg#00167

java.sun.kvm

Subject: Game Crashed on one device, which is runningon other.

Hi All,

I have deployed one game, which is perfectly running
on one device and crashed on the other device.

Aplication crashed on the device has following memory
for java apps.

Runtime Memory:
Image buffer: 0kB
Java heap : 512kB
Load buffer : 0kB
Total : 512 kB

I dont have memory specification for the device on
which it is able to run.

One thing i have done with emulator is,
I have reduce heap size to 160k, application cant run
on this memory configuration.

But if i keep heap size to 170k, application able to
execute.

Please any one if have any idea abt the same!

Regards,
Maulik THAKKAR

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