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Re: Sharp GX20 Question: msg#00150

java.sun.kvm

Subject: Re: Sharp GX20 Question

Remeber you will need the MIDlet-Install-Notify aswell if you include the
MIDxlet-API attribgute, else it will fail.

as said yesterday,
for gx10 use 1.0.1, and gx20 you can use either, although for submission to
vodafone 1.1.0 is stated as required in the spec.

----- Original Message -----
From: "Ian Manders" <ian@xxxxxxxxxxxxxxxxxx>
To: <KVM-INTEREST@xxxxxxxxxxxx>
Sent: Wednesday, September 17, 2003 7:57 PM
Subject: Re: Sharp GX20 Question


> Apparently it refused to download the midlet on the GX20 after I'd put:
>
> MIDxlet-API: VSCL-1.0.1
>
> in. I asked the guy testing it to try it again with:
>
> MIDxlet-API: VSCL-1.1.0
>
> but have yet to hear back if that worked or not.
>
> However, I have read somewhere that you can do this:
>
> MIDxlet-API: VSCL-1.0.1, VSCL-1.1.0
>
> So maybe that will sort it out?
>
>
>
> -----Original Message-----
> From: A mailing list for KVM discussion
> [mailto:KVM-INTEREST@xxxxxxxxxxxx]On Behalf Of Elliot Sumner
> Sent: 17 September 2003 16:37
> To: KVM-INTEREST@xxxxxxxxxxxx
> Subject: Re: Sharp GX20 Question
>
>
> It will probably fail to download, not tried it. However, using 1.0.1
> will still work
> on the GX20.
>
> samnova wrote:
>
> >As Ian was saying, this is a GX10 game that should work on a GX20 also
> >!!! (I know as he is doing the game for us).
> >
> >So adding the MIDxlet-API: VSCL-1.1.0 will fail download on GX10, right
> >?
> >
> >(I think we did try this before.. Maybe not with 1.1.0 but 1.0.0 for
> >GX10)
> >
> >-Sam
> >
> >
> >
> >>-----Original Message-----
> >>From: A mailing list for KVM discussion
> >>[mailto:KVM-INTEREST@xxxxxxxxxxxx] On Behalf Of Elliot Sumner
> >>Sent: Wednesday, September 17, 2003 4:52 PM
> >>To: KVM-INTEREST@xxxxxxxxxxxx
> >>Subject: Re: Sharp GX20 Question
> >>
> >>
> >>Putting:
> >>
> >>MIDxlet-API: VSCL-1.0.1
> >>
> >>will fail the vodafone QA criteria. (I presume this is for
> >>Vodafone...) The value for the GX20 should be:
> >>
> >>MIDxlet-API: VSCL-1.1.0
> >>Also you have to enter
> >>MIDxlet-Network: Y
> >>or
> >>MIDxlet-Network: N
> >>(depending on if your MIDlet needs network access)
> >>
> >>
> >>I keep seeing questions on this list about Jar/Manifest
> >>fields needed for different handsets/operators, It would be a
> >>good idea if we could collate all the answers into a FAQ. I'm
> >>willing to help put one together if people send me the info...
> >>
> >>
> >>Ian Manders wrote:
> >>
> >>
> >>
> >>>Aha! I'll give that a go then - thanks!
> >>>
> >>>Ian
> >>>
> >>>-----Original Message-----
> >>>From: A mailing list for KVM discussion
> >>>[mailto:KVM-INTEREST@xxxxxxxxxxxx]On Behalf Of Kim Daniel Arthur
> >>>Sent: 17 September 2003 15:34
> >>>To: KVM-INTEREST@xxxxxxxxxxxx
> >>>Subject: Re: Sharp GX20 Question
> >>>
> >>>
> >>>you need to specity both these paramters in the jad:
> >>>
> >>>MIDxlet-API: VSCL-1.0.1
> >>>Midlet-Install-Notify: http://a.valid.url.for.gx20.security-model
> >>>
> >>>both must be present else if fails
> >>>
> >>>you can also change the scale factor of the gx20 (which by default
> >>>scales to
> >>>120x130):
> >>>MIDxlet-Application-Resolution: w,h
> >>>
> >>>kimd
> >>>
> >>>----- Original Message -----
> >>>From: "Ian Manders" <ian@xxxxxxxxxxxxxxxxxx>
> >>>To: <KVM-INTEREST@xxxxxxxxxxxx>
> >>>Sent: Wednesday, September 17, 2003 12:46 PM
> >>>Subject: Sharp GX20 Question
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>>Hi, has anyone here had any experience developing for the
> >>>>
> >>>>
> >>Sharp GX20?
> >>
> >>
> >>>>I've converted a game to the Sharp GX10 which works great,
> >>>>
> >>>>
> >>and am now
> >>
> >>
> >>>>
> >>>>
> >>>trying
> >>>
> >>>
> >>>
> >>>
> >>>>to get it working on the GX20. However, any DeviceControl or
> >>>>MediaPlayer calls used stop the game working on the GX20 -
> >>>>
> >>>>
> >>it displays
> >>
> >>
> >>>>a
> >>>>
> >>>>
> >>>>
> >>>>
> >>>"Discontinued"
> >>>
> >>>
> >>>
> >>>
> >>>>message. I've tried the game under the emulator I have for
> >>>>
> >>>>
> >>GX20 work
> >>
> >>
> >>>>(I'm not sure of the version - but the emujava.exe file is dated
> >>>>22/04/2003)
> >>>>
> >>>>
> >>>>
> >>>>
> >>>and
> >>>
> >>>
> >>>
> >>>
> >>>>it gets as far as a DeviceControl or MediaPlayer call,
> >>>>
> >>>>
> >>before throwing
> >>
> >>
> >>>>up
> >>>>
> >>>>
> >>>>
> >>>>
> >>>an
> >>>
> >>>
> >>>
> >>>
> >>>>ALERT and exiting.
> >>>>
> >>>>In the case of using the following code:
> >>>>
> >>>>
> >>>>{
> >>>> DeviceControl dc;
> >>>>
> >>>> try
> >>>> {
> >>>> dc = DeviceControl.getDefaultDeviceControl();
> >>>> dc.setDeviceActive(DeviceControl.BACK_LIGHT, true);
> >>>> } catch (Exception e) { System.out.println("DC
> >>>>
> >>>>
> >>error: " + e);
> >>
> >>
> >>>>} }
> >>>>
> >>>>
> >>>>it comes up with the following within the emulator:
> >>>>
> >>>>ALERT: Class com/vodafone/v10/system/device/DeviceControl is
> >>>>restricted to access. kvm_main return code = 123
> >>>>----- APP jkVmStopped callback begin.
> >>>>VM callback: appId = 1, event = jkVmStopped
> >>>>----- APP jkVmStopped callback end.
> >>>>AMstartMidpApplication return code = -1
> >>>>finish WINSOCK success.
> >>>>
> >>>>So even with the try-catch it is being stopped in both the
> >>>>
> >>>>
> >>phone and
> >>
> >>
> >>>>the emulator. This is the case for vibration and
> >>>>
> >>>>
> >>MediaPlayer methods
> >>
> >>
> >>>>as well.
> >>>>
> >>>>Does anyone know of a way to use the DeviceControl calls safely?
> >>>>Alternatively, am I using an old version of the GX20 class librarys
> >>>>(same date as the emulator - 22/04)?
> >>>>
> >>>>Cheers,
> >>>>
> >>>>Ian Manders
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
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> >
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body
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> >
> >
> >
>
>
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body
> of the message "signoff KVM-INTEREST". For general help, send email to
> listserv@xxxxxxxxxxxx and include in the body of the message "help".
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>
===========================================================================
> To unsubscribe, send email to listserv@xxxxxxxxxxxx and include in the
body
> of the message "signoff KVM-INTEREST". For general help, send email to
> listserv@xxxxxxxxxxxx and include in the body of the message "help".
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