Update of /cvsroot/izpack/izpack-src/src/native/ShellLink
In directory sheep:/tmp/cvs-serv14991/src/native/ShellLink
Added Files:
ShellLink.dsw ShellLink.dep ShellLink.dsp ShellLink.mak
Log Message:
commited some supportfiles to recompile the dll
--- NEW FILE: ShellLink.dsw ---
(This appears to be a binary file; contents omitted.)
--- NEW FILE: ShellLink.dep ---
(This appears to be a binary file; contents omitted.)
--- NEW FILE: ShellLink.dsp ---
# Microsoft Developer Studio Project File - Name="ShellLink" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** NICHT BEARBEITEN **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=ShellLink - Win32 Debug
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit
NMAKE
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den
Befehl
!MESSAGE
!MESSAGE NMAKE /f "ShellLink.mak".
!MESSAGE
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE
!MESSAGE NMAKE /f "ShellLink.mak" CFG="ShellLink - Win32 Debug"
!MESSAGE
!MESSAGE Für die Konfiguration stehen zur Auswahl:
!MESSAGE
!MESSAGE "ShellLink - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link
Library")
!MESSAGE "ShellLink - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link
Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ShellLink - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
"_MBCS" /D "_USRDLL" /D "SHELLLINK_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /w /W0 /GX /I "C:\usr\java\jdk1.3.1_05\include" /I
"C:\usr\java\jdk1.3.1_05\include\win32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
"_MBCS" /D "_USRDLL" /D "SHELLLINK_EXPORTS" /YX /FD /c
# SUBTRACT CPP /O<none>
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407 /d "NDEBUG"
# ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /dll /machine:I386
!ELSEIF "$(CFG)" == "ShellLink - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D
"_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SHELLLINK_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "C:\usr\java\jdk1.3.1_05\include"
/I "C:\usr\java\jdk1.3.1_05\include\win32" /D "WIN32" /D "_DEBUG" /D "_WINDOWS"
/D "_MBCS" /D "_USRDLL" /D "SHELLLINK_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x407 /d "_DEBUG"
# ADD RSC /l 0x407 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "ShellLink - Win32 Release"
# Name "ShellLink - Win32 Debug"
# Begin Group "Quellcodedateien"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ShellLink.cpp
# End Source File
# End Group
# Begin Group "Header-Dateien"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\com_izforge_izpack_util_os_ShellLink.h
# End Source File
# End Group
# Begin Group "Ressourcendateien"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project
--- NEW FILE: ShellLink.mak ---
# Microsoft Developer Studio Generated NMAKE File, Based on ShellLink.dsp
!IF "$(CFG)" == ""
CFG=ShellLink - Win32 Debug
!MESSAGE Keine Konfiguration angegeben. ShellLink - Win32 Debug wird als
Standard verwendet.
!ENDIF
!IF "$(CFG)" != "ShellLink - Win32 Release" && "$(CFG)" != "ShellLink - Win32
Debug"
!MESSAGE Ung?ltige Konfiguration "$(CFG)" angegeben.
!MESSAGE Sie k?nnen beim Ausf?hren von NMAKE eine Konfiguration angeben
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
!MESSAGE
!MESSAGE NMAKE /f "ShellLink.mak" CFG="ShellLink - Win32 Debug"
!MESSAGE
!MESSAGE F?r die Konfiguration stehen zur Auswahl:
!MESSAGE
!MESSAGE "ShellLink - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link
Library")
!MESSAGE "ShellLink - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link
Library")
!MESSAGE
!ERROR Eine ung?ltige Konfiguration wurde angegeben.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "ShellLink - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\ShellLink.dll"
CLEAN :
-@erase "$(INTDIR)\ShellLink.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\ShellLink.dll"
-@erase "$(OUTDIR)\ShellLink.exp"
-@erase "$(OUTDIR)\ShellLink.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /w /W0 /GX /I "C:\usr\java\jdk1.3.1_05\include" /I
"C:\usr\java\jdk1.3.1_05\include\win32" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D
"_MBCS" /D "_USRDLL" /D "SHELLLINK_EXPORTS" /Fp"$(INTDIR)\ShellLink.pch" /YX
/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\ShellLink.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /dll /incremental:no /pdb:"$(OUTDIR)\ShellLink.pdb"
/machine:I386 /out:"$(OUTDIR)\ShellLink.dll" /implib:"$(OUTDIR)\ShellLink.lib"
LINK32_OBJS= \
"$(INTDIR)\ShellLink.obj"
"$(OUTDIR)\ShellLink.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "ShellLink - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\ShellLink.dll"
CLEAN :
-@erase "$(INTDIR)\ShellLink.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(OUTDIR)\ShellLink.dll"
-@erase "$(OUTDIR)\ShellLink.exp"
-@erase "$(OUTDIR)\ShellLink.ilk"
-@erase "$(OUTDIR)\ShellLink.lib"
-@erase "$(OUTDIR)\ShellLink.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /I "C:\usr\java\jdk1.3.1_05\include"
/I "C:\usr\java\jdk1.3.1_05\include\win32" /D "WIN32" /D "_DEBUG" /D "_WINDOWS"
/D "_MBCS" /D "_USRDLL" /D "SHELLLINK_EXPORTS" /Fp"$(INTDIR)\ShellLink.pch" /YX
/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\ShellLink.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib
odbccp32.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\ShellLink.pdb"
/debug /machine:I386 /out:"$(OUTDIR)\ShellLink.dll"
/implib:"$(OUTDIR)\ShellLink.lib" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\ShellLink.obj"
"$(OUTDIR)\ShellLink.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("ShellLink.dep")
!INCLUDE "ShellLink.dep"
!ELSE
!MESSAGE Warning: cannot find "ShellLink.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "ShellLink - Win32 Release" || "$(CFG)" == "ShellLink - Win32
Debug"
SOURCE=.\ShellLink.cpp
"$(INTDIR)\ShellLink.obj" : $(SOURCE) "$(INTDIR)"
!ENDIF
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