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Re: Compiling error: msg#00173gnome.gaim.devel
Any ideas? I create a very small diff patch. Only for compiling porpouse. It'sn't a good patch, I know by myself. Anyway, here's the patch. -- Giacomo Succi -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- eMail: giacomo_succi@xxxxxxxx AIM: Anandir82 Y!: anandir82 ICQ: 135781176 Jabber: Anandir@xxxxxxxxxx MSN: anandir@xxxxxxxxxxx GPG: 0x52CDCA27 GPG Server: http://sks.keyserver.penguin.de -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- diff -u -p -r /C/CVS/gaim/src/gtkdialogs.c gaim/src/gtkdialogs.c --- /C/CVS/gaim/src/gtkdialogs.c Tue Dec 21 18:50:41 2004 +++ gaim/src/gtkdialogs.c Fri Dec 24 10:21:45 2004 @@ -336,7 +336,11 @@ void gaim_gtkdialogs_about(GtkWidget *w, g_string_append(str, "<BR/>"); /* The following primarly intented for user/developer interaction and thus - ought not be translated */ + ought not be translated */ +#ifndef CONFIG_ARGS + /* I'm under Win32 and MinGw*/ + #define CONFIG_ARGS "default value" +#endif g_string_append(str, "<b>Gaim was compiled with the following:</b><br/>"); g_string_append(str, "Arguments to <i>./configure</i>: " CONFIG_ARGS "<br/>"); #ifdef DEBUG
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