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Re: [PATCH] add_buddies back to SILC: msg#00106

gnome.gaim.devel

Subject: Re: [PATCH] add_buddies back to SILC


: > But 'init' is passed as FALSE to add_buddy_i from both
: > silcgaim_add_buddy and the silcgaim_add_buddies in your patch... -Mark
: >
:
: Ok, I looked at silcgaim_add_buddies from way back when, before I
: removed it, and it passes in TRUE, so you're right, but your patch has a
: tiny problem.
:
Right, it should be TRUE in that case.

: The other question I have... is it possible to do
: whatever needs to be done without silcgaim_add_buddies? I'd like to get
: rid of it, if possible.
:
: It's only needed to populate the buddy list on the server when signing
: on initially. In the protocols that need to do this, it seems like it
: would be much cleaner if it was just a part of the sign on process,
: instead of the core calling the add_buddies callback.
:
I'm not sure what you are asking. I have not made in the code assumptions
when the core calls certain callbacks and assume that generally they can
be called anytime. I guess it would be possible to make the assumption
that when we are connecting to server and add_buddy is called from the
core we are infact just populating the buddy list, and otherwise not. Are
you in the process of eliminating the add_buddies altoghether or what is
your reason not to use it?

Pekka
________________________________________________________________________
Pekka Riikonen priikone at silcnet.org
Secure Internet Live Conferencing (SILC) http://silcnet.org/


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