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Re: [PATCH] add_buddies back to SILC: msg#00104gnome.gaim.devel
On Thu, 9 Dec 2004 10:15:57 +0100 (CET), Pekka Riikonen wrote > something...? : Yes, you are missing the boolean 'init' which tells > the add_buddy_i whether we are at initialization phase (when gaim is > launched and we populate the list) or whether we are actually adding > a new buddy. The problem it causes is that it may prompt many many > times during the launch of the gaim user about unnecessary things, > otoh those are not unnecessary when we are adding an entirely new buddy. But 'init' is passed as FALSE to add_buddy_i from both silcgaim_add_buddy and the silcgaim_add_buddies in your patch... -Mark ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://productguide.itmanagersjournal.com/ |
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