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Re: [OSM-dev] Map rendering code... API or database direct?: msg#00093

Subject: Re: [OSM-dev] Map rendering code... API or database direct?
immanuel.scholz@xxxxxx wrote:

This will not draw line segments which only passes your tile (and these line segments we are speaking of)

         |                    |
         |      *             |
         |     /              |
---------+----/---------------+-------------
         |   /                |
         |  /                 |
         | /                  |
         |/                   |
         /                    |
        /|                    |
       * |                    |
         |                    |
---------+--------------------+-------------
         |                    |
         |                    |
         |                    |

true, but those are rather rare.


those, however, occuring much more often:

>          |                    |
>          |                    |
>          |                    |
> ---------+--------------------+-------------
>          |                    |
>          |  *                 |
>          | /                  |
>          |/                   |
>          /                    |
>         /|                    |
>        * |                    |
>          |                    |
> ---------+--------------------+-------------
>          |                    |
>          |                    |
>          |                    |

and were the ones I was reffering to.

I am interested by that algorithm of yours however :D


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