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Re: [Vehicle] Tachikoma, rough draft: msg#00009games.rpg.gurps
On 22/08/07, rekres <rekres-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx> wrote: > On 8/22/07, DataPacRat <datapacrat-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx> > wrote: > > In a PBeM I play, I've managed to have a Tachikoma ( > > http://en.wikipedia.org/wiki/Tachikoma ) introduced as a player-run > > NPC... and started wondering how much such a thing would weigh, how > > far it could jump, and so on. As it just so happens that I happen to > > have a building system designed to come up with such details, I tried > > building one in GVB. > > Looks pretty good to me. I've drawn up a version using the d20 Mecha > Compendium, I'll post that if you're interested, but it doesn't go > into as much detail as GURPS Vehicles does... I'm curious, at the least to see what comparisons can be made between the two systems. Thank you for your time, -- DataPacRat VA3BOS "You shall not accept any information, unless you verify it for yourself. I have given you the hearing, the eyesight, and the brain, and you are responsible for using them." -- Qur'an 17:36, Khalifa translation. |
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