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Re: [Vehicle] Tachikoma, rough draft: msg#00009

games.rpg.gurps

Subject: Re: [Vehicle] Tachikoma, rough draft

On 22/08/07, rekres <rekres-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx> wrote:
> On 8/22/07, DataPacRat <datapacrat-Re5JQEeQqe8AvxtiuMwx3w@xxxxxxxxxxxxxxxx>
> wrote:

> > In a PBeM I play, I've managed to have a Tachikoma (
> > http://en.wikipedia.org/wiki/Tachikoma ) introduced as a player-run
> > NPC... and started wondering how much such a thing would weigh, how
> > far it could jump, and so on. As it just so happens that I happen to
> > have a building system designed to come up with such details, I tried
> > building one in GVB.
>
> Looks pretty good to me. I've drawn up a version using the d20 Mecha
> Compendium, I'll post that if you're interested, but it doesn't go
> into as much detail as GURPS Vehicles does...

I'm curious, at the least to see what comparisons can be made between
the two systems.


Thank you for your time,
--
DataPacRat VA3BOS
"You shall not accept any information, unless you verify it for
yourself. I have given you the hearing, the eyesight, and the brain,
and you are responsible for using them." -- Qur'an 17:36, Khalifa
translation.


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