This is an automated notification of a change to freeciv cvs,
on Sat Aug 28 12:15:39 PDT 2004 = Sat Aug 28 19:15:39 2004 (GMT)
by <per@xxxxxxxxxxx>
---- Files affected:
freeciv/client citydlg_common.c cityrepdata.c climisc.c mapview_common.c
freeciv/client/agents cma_fec.c
freeciv/common effects.c effects.h fc_types.h player.c
freeciv/server cityhand.c cityturn.c
---- Log message:
Tag: HEAD
This patch adds a new function get_current_construction_bonus.
The function does the same thing it does in the effects patch: it takes
a city and an effect, and returns the effect bonus (aka "power")
provided by the current production.
It doesn't access the effect arrays (which are incomplete). Instead
it's just a wrapper for checking the improvement enum for the current
production. Also it's only used in a few simple places that previously
checked B_CAPITAL - only EFT_PROD_TO_GOLD is supported.
Patch by Jason in PR#9815.
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